Principal Software Engineer
Paradox Cat GmbH, Munich, Germany
Previous Roles: Senior Software Engineer (July 2023); Software Engineer (Oct 2022)
- Porting of a C++ 3D engine for the automotive industry to mobile platforms (OpenGL, Metal, C++, Swift, Kotlin, Dart)
- Design and development of an ultra-low-latency XR streaming system for Unreal Engine and Meta Quest 3 (Rust, OpenXR, Vulkan, Unreal)
- Design an development of a DSL Source to Source compiler (C++, Lua)
- Development of internal AI tooling to increase company productivity (Python, TypeScript)
- Development for Android Automotive (Kotlin)